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#include "dart/dynamics/ReferentialSkeleton.hpp"

#ifndef DART_DYNAMICS_GROUP_HPP_
#  define DART_DYNAMICS_GROUP_HPP_

namespace dart {
namespace dynamics {

class Group : public ReferentialSkeleton
{
public:
  /// Create a Group out of a set of BodyNodes. If _includeJoints is true, the
  /// parent Joint of each BodyNode will also be added to the Group. If
  /// _includeDofs is true, then the parent DegreesOfFreedom of each BodyNode
  /// will also be added to the Group.
  static GroupPtr create(
      const std::string& _name = "Group",
      const std::vector<BodyNode*>& _bodyNodes = std::vector<BodyNode*>(),
      bool _includeJoints = true,
      bool _includeDofs = true);

  /// Create a Group out of a set of DegreesOfFreedom. If _includeBodyNodes is
  /// true, then the child BodyNode of each DegreeOfFreedom will also be added
  /// to the Group. If _includeJoints is true, then the Joint of each
  /// DegreeOfFreedom will also be added to the Group.
  static GroupPtr create(
      const std::string& _name,
      const std::vector<DegreeOfFreedom*>& _dofs,
      bool _includeBodyNodes = true,
      bool _includeJoints = true);

  /// Create a Group that mimics the given MetaSkeleton
  static GroupPtr create(
      const std::string& _name, const MetaSkeletonPtr& _metaSkeleton);

  /// Destructor
  virtual ~Group() = default;

  /// Creates and returns a clone of this Group.
  GroupPtr cloneGroup() const;

  /// Creates and returns a clone of this Group.
  GroupPtr cloneGroup(const std::string& cloneName) const;

  // To expose MetaSkeleton::cloneMetaSkeleton(), which takes no cloneName.
  using MetaSkeleton::cloneMetaSkeleton;

  // Documentation inherited
  MetaSkeletonPtr cloneMetaSkeleton(
      const std::string& cloneName) const override;

  /// Swap the index of BodyNode _index1 with _index2
  void swapBodyNodeIndices(std::size_t _index1, std::size_t _index2);

  /// Swap the index of DegreeOfFreedom _index1 with _index2
  void swapDofIndices(std::size_t _index1, std::size_t _index2);

  /// Add a BodyNode and its parent DegreesOfFreedom to this Group. If _warning
  /// is true, you will be warned when the BodyNode and all its DegreesOfFreedom
  /// were already in the Group, and an assertion will be thrown.
  ///
  /// This function will return false if the BodyNode and all its
  /// DegreesOfFreedom were already in the Group.
  bool addComponent(BodyNode* _bn, bool _warning = true);

  /// Add set of BodyNodes and their parent DegreesOfFreedom to this Group. If
  /// _warning is true, you will be warned when an entire component was already
  /// in the Group, and an assertion will be thrown.
  ///
  /// This function will return false if all of the components in the set were
  /// already in this Group.
  bool addComponents(
      const std::vector<BodyNode*>& _bodyNodes, bool _warning = true);

  /// Remove a BodyNode and its parent DegreesOfFreedom from this Group. If
  /// _warning is true, you will be warned if this Group does not have the
  /// BodyNode or any of its DegreesOfFreedom, and an assertion will be thrown.
  ///
  /// This function will return false if the Group did not include the BodyNode
  /// or any of its parent DegreesOfFreedom.
  bool removeComponent(BodyNode* _bn, bool _warning = true);

  /// Remove a set of BodyNodes and their parent DegreesOfFreedom from this
  /// Group. If _warning is true, you will be warned if any of the components
  /// were completely missing from this Group, and an assertion will be thrown.
  ///
  /// This function will return false if none of the components in this set were
  /// in the Group.
  bool removeComponents(
      const std::vector<BodyNode*>& _bodyNodes, bool _warning = true);

  /// Add a BodyNode to this Group. If _warning is true, you will be warned when
  /// you attempt to add the same BodyNode twice, and an assertion will be
  /// thrown.
  ///
  /// This function will return false if the BodyNode was already in the Group.
  bool addBodyNode(BodyNode* _bn, bool _warning = true);

  /// Add a set of BodyNodes to this Group. If _warning is true, you will be
  /// warned when you attempt to add a BodyNode that is already in the Group,
  /// and an assertion will be thrown.
  ///
  /// This function will return false if all of the BodyNodes were already in
  /// the Group.
  bool addBodyNodes(
      const std::vector<BodyNode*>& _bodyNodes, bool _warning = true);

  /// Remove a BodyNode from this Group. If _warning is true, you will be warned
  /// when you attempt to remove a BodyNode that is not in this Group, and an
  /// assertion will be thrown.
  ///
  /// The function will return false if the BodyNode was not in this Group.
  bool removeBodyNode(BodyNode* _bn, bool _warning = true);

  /// Remove a set of BodyNodes from this Group. If _warning is true, you will
  /// be warned when you attempt to remove a BodyNode that is not in this Group,
  /// and an assertion will be thrown.
  ///
  /// The function will return false if none of the BodyNodes were in this
  /// Group.
  bool removeBodyNodes(
      const std::vector<BodyNode*>& _bodyNodes, bool _warning = true);

  /// Add a Joint to this Group. If _addDofs is true, it will also add all the
  /// DegreesOfFreedom of the Joint. If _warning is true, you will be warned
  /// if the Joint (and all its DOFs if _addDofs is set to true) was already in
  /// the Group, and an assertion will be thrown.
  ///
  /// This function will return false if the Joint (and all its DOFs, if
  /// _addDofs is true) was already in the Group.
  bool addJoint(Joint* _joint, bool _addDofs = true, bool _warning = true);

  /// Add a set of Joints to this Group. If _addDofs is true, it will also add
  /// all the DOFs of each Joint. If _warning is true, you will be warned when
  /// you attempt to add a Joint that is already in the Group (and all its DOFs
  /// are in the Group, if _addDofs is set to true), and an assertion will be
  /// thrown.
  ///
  /// This function will return false if all the Joints (and their DOFs if
  /// _addDofs is set to true) were already in the Group.
  bool addJoints(
      const std::vector<Joint*>& _joints,
      bool _addDofs = true,
      bool _warning = true);

  /// Remove a Joint from this Group. If _removeDofs is true, it will also
  /// remove any DOFs belonging to this Joint. If _warning is true, you will
  /// be warned if you attempt to remove a Joint which is not in this Group (and
  /// none of its DOFs are in the Group if _removeDofs is set to true), and an
  /// assertion will be thrown.
  ///
  /// This function will return false if the Joint was not in the Group (and
  /// neither were any of its DOFs, if _removeDofs is set to true).
  bool removeJoint(
      Joint* _joint, bool _removeDofs = true, bool _warning = true);

  /// Remove a set of Joints from this Group. If _removeDofs is true, it will
  /// also remove any DOFs belonging to any of the Joints. If _warning is true,
  /// you will be warned if you attempt to remove a Joint which is not in this
  /// Group (and none of its DOFs are in the Group if _removeDofs is set to
  /// true), and an assertion will be thrown.
  ///
  /// This function will return false if none of the Joints (nor any of their
  /// DOFs if _removeDofs is set to true) were in the Group.
  bool removeJoints(
      const std::vector<Joint*>& _joints,
      bool _removeDofs = true,
      bool _warning = true);

  /// Add a DegreeOfFreedom to this Group. If _addJoint is true, the Joint of
  /// this DOF will also be added to the Group. If _warning is true, you will be
  /// warned when you attempt to add the same DegreeOfFreedom twice, and an
  /// assertion will be thrown.
  ///
  /// This function will return false if the DegreeOfFreedom was already in the
  /// Group.
  bool addDof(
      DegreeOfFreedom* _dof, bool _addJoint = true, bool _warning = true);

  /// Add a set of DegreesOfFreedom to this Group. If _addJoint is true, the
  /// Joint of each DOF will also be added to the Group. If _warning is true,
  /// you will be warned when you attempt to add the same DegreeOfFreedom twice,
  /// and an assertion will be thrown.
  ///
  /// This function will return false if all of the DegreesOfFreedom was already
  /// in the Group.
  bool addDofs(
      const std::vector<DegreeOfFreedom*>& _dofs,
      bool _addJoint = true,
      bool _warning = true);

  /// Remove a DegreeOfFreedom from this Group. If _cleanupJoint is true, the
  /// Joint of this DOF will be removed, but only if no other DOFs belonging to
  /// the Joint are remaining in the Group. If _warning is true, you will be
  /// warned when you attempt to remove a DegreeOfFreedom that is not in this
  /// Group, and an assertion will be thrown.
  ///
  /// This function will return false if the DegreeOfFreedom was not in this
  /// Group.
  bool removeDof(
      DegreeOfFreedom* _dof, bool _cleanupJoint = true, bool _warning = true);

  /// Remove a set of DegreesOfFreedom from this Group. If _cleanupJoint is
  /// true, the Joint of this DOF will be removed, but only if no other DOFs
  /// belonging to the Joint are remaining in the Group. If _warning is true,
  /// you will be warned when you attempt to remove a DegreeOfFreedom that is
  /// not in this Group, and an assertion will be thrown.
  ///
  /// This function will return false if none of the DegreesOfFreedom were in
  /// this Group.
  bool removeDofs(
      const std::vector<DegreeOfFreedom*>& _dofs,
      bool _cleanupJoint = true,
      bool _warning = true);

protected:
  /// Default constructor
  Group(
      const std::string& _name,
      const std::vector<BodyNode*>& _bodyNodes,
      bool _includeJoints,
      bool _includeDofs);

  /// Alternative constructor
  Group(
      const std::string& _name,
      const std::vector<DegreeOfFreedom*>& _dofs,
      bool _includeBodyNodes,
      bool _includeJoints);

  /// MetaSkeleton-based constructor
  Group(const std::string& _name, const MetaSkeletonPtr& _metaSkeleton);
};

} // namespace dynamics
} // namespace dart

#endif // DART_DYNAMICS_GROUP_HPP_
