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#ifndef DART_DYNAMICS_INERTIA_HPP_
#define DART_DYNAMICS_INERTIA_HPP_

#include <array>

#include "dart/math/MathTypes.hpp"

namespace dart {
namespace dynamics {

class Inertia
{
public:
  /// Enumeration for minimal inertia parameters
  enum Param
  {

    // Overall mass
    MASS = 0,

    // Center of mass components
    COM_X,
    COM_Y,
    COM_Z,

    // Moment of inertia components
    I_XX,
    I_YY,
    I_ZZ,
    I_XY,
    I_XZ,
    I_YZ

  };

  Inertia(
      double _mass = 1,
      const Eigen::Vector3d& _com = Eigen::Vector3d::Zero(),
      const Eigen::Matrix3d& _momentOfInertia = Eigen::Matrix3d::Identity());

  Inertia(const Eigen::Matrix6d& _spatialInertiaTensor);

  Inertia(
      double _mass,
      double _comX,
      double _comY,
      double _comZ,
      double _Ixx,
      double _Iyy,
      double _Izz,
      double _Ixy,
      double _Ixz,
      double _Iyz);

  /// Set an inertial parameter
  void setParameter(Param _param, double _value);

  /// Get an inertial parameter
  double getParameter(Param _param) const;

  /// Set the mass
  void setMass(double _mass);

  /// Get the mass
  double getMass() const;

  /// Set the center of mass with respect to the Body-fixed frame
  void setLocalCOM(const Eigen::Vector3d& _com);

  /// Get the center of mass with respect to the Body-fixed frame
  const Eigen::Vector3d& getLocalCOM() const;

  /// Set the moment of inertia (about the center of mass). Note that only the
  /// top-right corner of the matrix will be used, because a well-formed inertia
  /// matrix is always symmetric.
  void setMoment(const Eigen::Matrix3d& _moment);

  /// Set the moment of inertia (about the center of mass)
  void setMoment(
      double _Ixx,
      double _Iyy,
      double _Izz,
      double _Ixy,
      double _Ixz,
      double _Iyz);

  /// Get the moment of inertia
  Eigen::Matrix3d getMoment() const;

  /// Set the spatial tensor
  void setSpatialTensor(const Eigen::Matrix6d& _spatial);

  /// Get the spatial inertia tensor
  const Eigen::Matrix6d& getSpatialTensor() const;

  /// Returns true iff _moment is a physically valid moment of inertia
  static bool verifyMoment(
      const Eigen::Matrix3d& _moment,
      bool _printWarnings = true,
      double _tolerance = 1e-8);

  /// Returns true iff _spatial is a physically valid spatial inertia tensor
  static bool verifySpatialTensor(
      const Eigen::Matrix6d& _spatial,
      bool _printWarnings = true,
      double _tolerance = 1e-8);

  /// Returns true iff this Inertia object is physically valid
  bool verify(bool _printWarnings = true, double _tolerance = 1e-8) const;

  /// Check for equality
  bool operator==(const Inertia& other) const;

protected:
  /// Compute the spatial tensor based on the inertial parameters
  void computeSpatialTensor();

  /// Compute the inertial parameters from the spatial tensor
  void computeParameters();

  /// Overall mass
  double mMass;

  /// Center of mass in the Body frame
  Eigen::Vector3d mCenterOfMass;

  /// The six parameters of the moment of inertia located at the center of mass
  std::array<double, 6> mMoment;

  /// Cache for generalized spatial inertia of the Body
  Eigen::Matrix6d mSpatialTensor;

public:
  // To get byte-aligned Eigen vectors
  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
};

} // namespace dynamics
} // namespace dart

#endif // DART_DYNAMICS_INERTIA_HPP_
